Strobelight - LightBoost Utility for AMD/ATI and NVIDIA
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06-15-2015, 04:26 AM
(Last edited: 06-15-2015, 04:27 AM by falkentyne)
Post: #739
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RE: Strobelight - LightBoost Utility for AMD/ATI and NVIDIA
(06-13-2015 05:52 PM)armindonext Wrote: hello blur busters What is the framerate of the games? You said 60 FPS. You're going to have stuttering if you are NOT using gsync if the framerate is LOWER than the refresh rate. it won't be smooth. In order to have a perfectly smooth experience, the framerate (FPS) *MUST* match the refresh rate you are using. meaning: 144 fps/144 hz (this refresh rate can't use lightboost). 120 fps / 120 hz 100 fps / 100 hz 85hz/85 FPS (can't strobe here) Framerate should be equal to refresh rate with vertical sync on. 60 fps / 60 hz (can't strobe at this setting; capping at 60 fps vsync on will cause massive input lag, you can try to improve input lag by 59 fps cap and/or triple buffering or vsync off/59 fps cap in d3doverdriver/Rivatuner RTSS (part of MSI afterburner) or another program (some directX movie player could cap the fps in directx games also, I forgot what it was called). |
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