03-06-2019, 09:18 PM
(03-06-2019 08:56 PM)alexander1986 Wrote: [ -> ]so anyway after a lot of unsucessful attempts of fixing the issue/going back to how it was before my updates, I found your CRU app, and tried to use that instead of nvidia driver to set up the stretched res, so when I set my stretched 1600x1080 res in CRU @ 119 hz it seems to work fine both in the game and on desktop, aswell as the OSD on monitor reading 1600x1080 instead of 1920x1080 which is great, the only problem is I have no idea how to set up lightboost enabled in CRU for this res and hz, and wonder if this is possible at all? it seems to be done automatically in nvidia somehow when strobelight is active,?LightBoost only works correctly at the native resolution. You have to use GPU scaling to have LightBoost at lower resolutions, which is what the NVIDIA control panel is doing by default when you create a custom resolution with the "Automatic" timing standard (look at the active pixels). GPU scaling should not add lag. The mouse offset sounds like a separate unrelated problem, but I'm not sure what would cause that. Maybe adding the resolution with CRU will have a different effect. If GPU scaling is enabled, the timing parameters won't matter since it will be using the native resolution anyway.