(02-06-2023 11:15 AM)ashlar Wrote: [ -> ]Trying to understand why my Nvidia 3070, connected to a LG C1 television, is apparently unable to accept fine adjustments to refresh rate.
I use pixel clock calculator after deciding what specific refresh rate I need to avoid repeated/dropped frames during 23.976 playback but it seems that the card either does 23.97618 or it jumps straight to 23.977xx.
Am I missing something? Is it a known problem with new drivers?
I am on Windows 10 Pro x64 21H1, Nvidia drivers 528.24, if that matters.
Crossing fingers, I might have solved it. Apparently this new card is more "picky" than my previous GTX960, I had to manually test several horizontal and vertical totals before finding out which ones made a difference. It surely is not respecting calculations from Pixel Clock Calculator, unfortunately.
(02-08-2023 07:08 PM)vic@letspartner.org Wrote: [ -> ]Is the https://www.monitortests.com/download/cru/cru-1.5.2.zip still supposed to be working I got an non secure warning and a bad request?
That's a TLS error, but I don't see how you could possibly be getting this message if you're able to view the forum because the certificate is the same. I don't see a problem with the TLS configuration, and nothing has changed recently.
(02-08-2023 02:49 AM)Krmono13 Wrote: [ -> ]Hey ToastyX! Is there such thing as Cvt-RB3??
Yes, but it's basically just CVT-RB2 with some adjustments allowed.
(02-08-2023 11:41 PM)ashlar Wrote: [ -> ]Crossing fingers, I might have solved it. Apparently this new card is more "picky" than my previous GTX960, I had to manually test several horizontal and vertical totals before finding out which ones made a difference. It surely is not respecting calculations from Pixel Clock Calculator, unfortunately.
I don't think there's any guarantee that a certain card will support a certain granularity. Common limitations might include requiring a multiple of 8 for horizontal values or less pixel clock precision.
Is there any EDID hack whatsoever do mitigate VRR-flickering on LG OLEDs? Depending on the game, my 77C2 shows significantly more VRR-flickering than any of my other OLEDs (48C1, 55A80J, sold 65C9) and it is driving me nuts.
I have an aoc 24g2u monitor and as far as i know it is an lcd monitor, the monitors I want to play in 1280x960 orientation do not have them themselves and I added them with cru but there is a problem. Input lag is added when I add resolution from cru, how can I solve this problem? I tried almost most of the timing standards and tried them all the same lcd standard, cvt-rb cvt-rb2 etc all add input lag?
https://prnt.sc/wDVkOFKqB0A6 CVT-Rb
(02-10-2023 11:42 PM)zapkin Wrote: [ -> ]I have an aoc 24g2u monitor and as far as i know it is an lcd monitor, the monitors I want to play in 1280x960 orientation do not have them themselves and I added them with cru but there is a problem. Input lag is added when I add resolution from cru, how can I solve this problem? I tried almost most of the timing standards and tried them all the same lcd standard, cvt-rb cvt-rb2 etc all add input lag?
https://prnt.sc/wDVkOFKqB0A6 CVT-Rb
If it lags at lower resolutions, that's a monitor limitation. The timing parameters won't have any significant effect. Use GPU scaling instead.
(02-10-2023 06:55 PM)lors Wrote: [ -> ]Is there any EDID hack whatsoever do mitigate VRR-flickering on LG OLEDs? Depending on the game, my 77C2 shows significantly more VRR-flickering than any of my other OLEDs (48C1, 55A80J, sold 65C9) and it is driving me nuts.
All you could do is reduce the range. This is really more of a hardware limitation of the monitor.
(02-13-2023 03:20 AM)ToastyX Wrote: [ -> ] (02-10-2023 11:42 PM)zapkin Wrote: [ -> ]I have an aoc 24g2u monitor and as far as i know it is an lcd monitor, the monitors I want to play in 1280x960 orientation do not have them themselves and I added them with cru but there is a problem. Input lag is added when I add resolution from cru, how can I solve this problem? I tried almost most of the timing standards and tried them all the same lcd standard, cvt-rb cvt-rb2 etc all add input lag?
https://prnt.sc/wDVkOFKqB0A6 CVT-Rb
If it lags at lower resolutions, that's a monitor limitation. The timing parameters won't have any significant effect. Use GPU scaling instead.
When I add with GPU scaling the screen becomes more horizontal, I don't want that, no lower resolutions, it works as it should, but there is input lag. isn't there a solution to this?