10-09-2024, 08:47 AM
Hi,
I developped a hardware E-EDID emulator based on a microcontroller and used CRU as the reference tool to build E-EDID v1.4 binary files and flash them into my emulator.
This is used to stored many resolutions and make them available right from Windows' display properties, mainly for retro-gaming CRT usage where you can have several dozens of different resolutions that have slightly different number of vlines or vsync (MAME arcade games for example).
So far everything works ok, I am just limited in how many extensions I can add to the E-EDID v1.4, 7 as of today 1.5.2 CRU. I tried AW EDID Editor v3.0.20 and I have the same limitation.
Do you know why there is such a limitation? Is it due to NVIDIA or AMD driver's?
Or is it a limitation of the E-EDID format itself?
Thanks
I developped a hardware E-EDID emulator based on a microcontroller and used CRU as the reference tool to build E-EDID v1.4 binary files and flash them into my emulator.
This is used to stored many resolutions and make them available right from Windows' display properties, mainly for retro-gaming CRT usage where you can have several dozens of different resolutions that have slightly different number of vlines or vsync (MAME arcade games for example).
So far everything works ok, I am just limited in how many extensions I can add to the E-EDID v1.4, 7 as of today 1.5.2 CRU. I tried AW EDID Editor v3.0.20 and I have the same limitation.
Do you know why there is such a limitation? Is it due to NVIDIA or AMD driver's?
Or is it a limitation of the E-EDID format itself?
Thanks