Custom Resolution Utility (CRU)
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04-06-2023, 12:26 PM
(Last edited: 04-06-2023, 12:28 PM by Mussels)
Post: #7354
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RE: Custom Resolution Utility (CRU)
(04-03-2023 02:16 AM)ToastyX Wrote:Thanks, that math is beyond my abilities, but gave me guidelines to work within(03-30-2023 04:55 AM)Mussels Wrote: * Some combinations allow 10 bit colour while others don't - is there any way to know what the limit is there? Does it just need X bandwidth spare?That would depend on the bandwidth available. Pixel clock limit would be <pixel clock limit> * 8 / <bpc>, so like DisplayPort HBR2 would be 720 MHz * 8 / 10 bpc = 576 MHz, and HDMI 2.0 would be 600 MHz * 8 / 10 = 480 MHz. You might need to go a few MHz lower with NVIDIA for some reason. If that doesn't work, then it's purely a driver or GPU limitation. I assume it's because the game can run DX11 or DX12, it's accidentally forced a DX11 only setting onto the game, when enabled. Is it worth expanding the porch settings/blanking if i cant do large steps? Is there a math behind it to make it only useful in certain combinations, or just go as high as it allows? |
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