Custom Resolution Utility (CRU)
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04-18-2015, 11:45 PM
Post: #1328
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RE: Custom Resolution Utility (CRU)
(04-18-2015 04:58 PM)fabiobad Wrote: I dont know if "stutter" is the right expression, but you can see clearly the the image go out of sync when you rotate the camera, it go fluid for a bit and then you have a spike, and go on...I meant with the custom extension block enabled so it can override the default, but disabling has the same effect with AMD. It doesn't matter anyway because the driver seems to be hard-coded to add 1920x1080, 1280x720, 720x480, and 640x480 at 59 and 60 Hz even if they are not defined. I could have sworn it was possible to override this before, but maybe not with AMD at those resolutions. The driver would have to be modified to remove those resolutions. I might be able to integrate that into a future version of the pixel clock patch if I can find where they're being added. NVIDIA also adds 59 Hz if 60 Hz exists at any resolution. I still don't understand why that would cause stuttering or sync issues unless the game has a frame rate cap. The point of vsync is to synchronize with the actual refresh rate. One option is to change 1920x1080 to something like 1920x1078. That will get rid of 1920x1080 @ 59 and 60 Hz. Leave the totals at 2200x1125 to keep it at exactly 60 Hz. Use the "Enlarged" (aspect scaling) or "Normal" (1:1 mapping) screen size option in your monitor to prevent the monitor from scaling the resolution. |
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