NVIDIA Pixel Clock Patcher
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07-04-2017, 03:27 PM
Post: #614
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RE: NVIDIA Pixel Clock Patcher
I can state 2 problems for sure at this point:
1)1440x1080@120hz 1500VT doesn't return 120hz according to OSD, but screen gets brightened as one of its' effects. - Thats a pixel clock patcher problem as far as i've understood. Having patched it, doesn't seem to have worked. 2)Ingame looks like a dark (MBR) 60ish(?)hz gameplay - models aren't so blurry i guess, but their "speed" in as how fast then peek me from a corner, is really similar to 60hz. I tend to believe that the 2 problems that i am stating above, are actually the "problem" and its' cause. As far as i know VT 1500 removes a lot of ghosting. So in my case while on 1440x1080@120 VT1500(nvcp), the actual resolution doesn't agree with the one on my OSD (same res but 60hz), so i am playing on 60hz with VT1500 which is like, a better 60hz version(?), OR when i am playing 1440x1080@120 VT1125, all the resolutions meet, but im losing the VT1500 +brightness and -ghosting, which is like a MBR 120hz that looks like 60hz to me? I really think that the problem is patching the nvidia pixel clock. If that worked correctly, when using VT1500 the OSD would't show me 60hz. I really don't know. Opinions? -tgrk!? |
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