NVIDIA Pixel Clock Patcher
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07-04-2017, 06:39 PM
Post: #616
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RE: NVIDIA Pixel Clock Patcher
(07-04-2017 06:05 PM)ToastyX Wrote:(07-04-2017 03:27 PM)tgrk!? Wrote: I can state 2 problems for sure at this point:If you can choose 1440x1080 @ 120 Hz, then the problems have nothing to do with the patch. The point of the patch is to make resolutions available that would normally be rejected by the driver. You shouldn't need the patch with dual-link DVI if you're not exceeding 330 MHz pixel clock. I was not aware of that. Pixel clock does run at 374,4 MHz. I am sorry to have "blamed" the patch, i was wrong! Tried the frameskipping test and it is running at 120Hz with no frameskipping errors as well, while the OSD still reports 60Hz. I guess that falkentyne's mention applies to my case too. I have also tried CRU in the past (As a matter of fact i tried it some hours ago as well.), having all resolutions (Standard and detailed - extension blocks.) deleted first, set the new res and restarted via the 64 exe. The results were the same... Is there anything else that maybe be causing the visual problem to insist? Or maybe, could i be illusional from the aspect that, if all the above are set correctly, then the results should be unique to all systems/screens? Thank you very very much for your response! -tgrk!? |
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