NVIDIA Pixel Clock Patcher
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01-12-2014, 08:02 PM
(Last edited: 01-12-2014, 08:19 PM by lawson67)
Post: #227
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RE: NVIDIA Pixel Clock Patcher
(01-12-2014 05:41 PM)ToastyX Wrote: Yes, you must use the full patch to get around the 400 MHz pixel clock limit for SLI unless you plan to only use 96 Hz. If you stay under that limit, the regular patch is still required for CRU but not the NVIDIA control panel. Thank you very much ToastyX for your reply explaining things in understandable layman's terms for me and explaining to me what must be the most up to date method, also thankyou so much for the extra files. I think i shall go with the (CRU) method as i would like to push for 120hz if possible...so am i correct in believing that when i make my new custom detailed resolution file in (CRU) i set the totals to 2652x1458 in the "Active area" of (CRU) before i push ok to make the new detailed resolution? Also after i pushed ok and made my detailed resolution i will of ticked the box for "Include extension block" and browsed and selected the "extension.dat" file which you kindly gave me, as this will enable me to still use GeForce Experience....which is something i like as it sets up my games graphics nicely i personally think.....anyhow if i am all correct with all of this i thank you once again for your time and help!.... and i am now very much looking forward the the arrival of my new monitor.. Btw i am not going to use the NVIDIA control panel method and so therefore i will not use the Qnix.zip driver file....however if anyone does goes this route and needs to turn off windows digital driver signing feature this program from this link http://files.ngohq.com/ngo/dseo/dseo13b.exe i am lead to believe works well at achieving this this in windows 8.1 even though it was made for earlier versions of windows..... Once again thank you very much for your time and help ToastyX and i hope i have interpreted correctly all you have told me and my chosen method works |
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