Post Reply
Custom Resolution Utility (CRU)
01-08-2026, 12:48 PM
Post: #9371
RE: Custom Resolution Utility (CRU)
(01-07-2026 12:39 PM)Theonepugna Wrote:  I meant the reverse, ive deleted the tv resolutions and kept one resolution for 59.94hz which madvr says I have no framedrops/repeats, how do I verify if my tv treats the custom resolution different from tv resolution? i have a sony a80l oled, if I set the timing for automatic HDTV I get framedrops like 1.57 in madvr, and if i set the one from madvr its closer to CVT RB in totals but I get the correct playback I think, madvr shows no framedrops/repeated frames

Thats why I would like to know if there would be some visual downgrade
You should be able to see if there's a difference.
Find all posts by this user
Quote this message in a reply
Yesterday, 06:46 AM
Post: #9372
RE: Custom Resolution Utility (CRU)
Quick question:
A year or two ago, deleting 4096x resolutions from some displays (like my LG CX) caused a driver bug in the nvidia control panel where 80% of the settings are no longer available. Some settings are still changeable via ProfileInspector, but GPU scaling is not one of them (I need this enabled).
I'm wondering was this ever fixed, or has there been any update on the issue?
Find all posts by this user
Quote this message in a reply
Today, 03:30 AM
Post: #9373
RE: Custom Resolution Utility (CRU)
why cant i get 240p to render? im using a CRT Monitor with Displayport to VGA adapter on my GTX 1080 Ti , W10, latest drivers.

On CRU i use the DisplayID 2.0 extension block and 256x240p and 320x240p 120hz both surpass the 30kHz minimum and yet cant render, i thought displayport didnt have the 25mhz minimum pixel clock requirement that HDMI has, so whats the issue?
Find all posts by this user
Quote this message in a reply
 Post Reply


Forum Jump:


User(s) browsing this thread: 144 Guest(s)