Nvidia Surround Issue
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09-29-2015, 11:27 PM
Post: #7
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RE: Nvidia Surround Issue
(09-29-2015 09:08 PM)ToastyX Wrote: The monitors can have different native resolutions, but they must all support at least one common timing, meaning the resolution, refresh rate, and timing parameters must match. This can work if the higher resolution monitor can display lower resolutions (it would be upscaled), but the ROG Swift can't display lower resolutions. GPU scaling doesn't meet the requirement because it uses the native resolution. Yeah that's the drawback of monitors without hardware scalers. ToastyX, you know more about monitors than anyone besides the great Chief Blur Buster. Do you think the new Gsync "2" monitors will have HW scalers ? |
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Messages In This Thread |
Nvidia Surround Issue - wilks007 - 09-26-2015, 01:39 AM
RE: Nvidia Surround Issue - ToastyX - 09-26-2015, 10:38 PM
RE: Nvidia Surround Issue - falkentyne - 09-27-2015, 01:08 AM
RE: Nvidia Surround Issue - ToastyX - 09-27-2015, 02:24 AM
RE: Nvidia Surround Issue - wilks007 - 09-27-2015, 02:53 PM
RE: Nvidia Surround Issue - ToastyX - 09-29-2015, 09:08 PM
RE: Nvidia Surround Issue - falkentyne - 09-29-2015 11:27 PM
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