Custom Resolution Utility (CRU)
|
04-22-2015, 04:21 PM
(Last edited: 04-22-2015, 05:43 PM by fabiobad)
Post: #1334
|
|||
|
|||
RE: Custom Resolution Utility (CRU)
(04-18-2015 11:45 PM)ToastyX Wrote:I tried the extension block resolution and the 1920x1078 one but nothing is changed, still 59HZ in-game and stutter :/(04-18-2015 04:58 PM)fabiobad Wrote: I dont know if "stutter" is the right expression, but you can see clearly the the image go out of sync when you rotate the camera, it go fluid for a bit and then you have a spike, and go on...I meant with the custom extension block enabled so it can override the default, but disabling has the same effect with AMD. It doesn't matter anyway because the driver seems to be hard-coded to add 1920x1080, 1280x720, 720x480, and 640x480 at 59 and 60 Hz even if they are not defined. I could have sworn it was possible to override this before, but maybe not with AMD at those resolutions. The driver would have to be modified to remove those resolutions. I might be able to integrate that into a future version of the pixel clock patch if I can find where they're being added. NVIDIA also adds 59 Hz if 60 Hz exists at any resolution. I still don't understand why that would cause stuttering or sync issues unless the game has a frame rate cap. The point of vsync is to synchronize with the actual refresh rate. When i play at GTAV with 1920x1080 resolution and the in-game V-sync activated, the OSD of MSI Afterburner read that the game is running at 58.9 FPS, when i move the camera it going up a bit like 59.00/59.03. In this way i have a lot of stutter... so i think that is a problem of the game AND the of the AMD drivers, because some people have resolved the issue with your program: http://www.reddit.com/r/GrandTheftAutoV_...tentially/ but they have Nvidia... i tried to make another resolution, but i can't select 60HZ in-game in any way. So there is nothing to do? I need to sell this card and NEVER buy again an AMD one? Pls help :'( |
|||
« Next Oldest | Next Newest »
|