Custom Resolution Utility (CRU)
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07-02-2013, 06:15 PM
(Last edited: 07-05-2013, 06:39 PM by mkk)
Post: #160
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RE: Custom Resolution Utility (CRU)
Edit: After I found a setting in a graphics tweaker software limiting framerates to 60Hz and have now at least seen 66Hz in Tomb Raider. Many other games simply don't support such odd frequencies, but at least some do. I'll add any relevant experiences later on. Thanks for this utility.
Edit2: Thanks to the option "Automatic LCD Reduced" option when creating a new mode, I'm now running at 72Hz successfully without having to patch for overcoming the 165 MHz pixel clock limit at 1920x1080. And the increase in framerate from 60 is noticeable even if the panel itself can't quite keep up when changing pixels betweeen certain pixel color/brightness levels. I'll try this on future monitors for sure. Edit3: Removed my initial post, here's now a reference shot of the settings I use when enjoying 72Hz with custom LCD Reduced(blanking) settings for 66 and 60Hz also in there for backpedaling if need be. I noticed one game experiencing problem startin up when I only had a single 66Hz setting in there, getting wierd timings at 60Hz somehow. So keeping at least a working 60Hz setting in the Detailed Resolutions field seems like good practice. Again, with the Automatic LCD Reduced option for creating new entries in Detailed Resolutions I have not had to patch for the 165 MHz pixel clock limit with a 1920x1080 resolutiuon, which is nice. Perhaps this can help someone else reach 72Hz comfortably. [Image: http://img69.imageshack.us/img69/2395/jhqb.png] Edit4: Quick note. After noticing that at 72Hz the idle graphics clocks raised significantly I tuned down to 70Hz. Not having aimed necessarily for a 24Hz multiple, that feels okay going forward. |
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