Custom Resolution Utility (CRU)
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09-30-2016, 05:02 PM
Post: #2314
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RE: Custom Resolution Utility (CRU)
(09-30-2016 11:20 AM)NickV Wrote: So on to my question; I treated myself for a new 4k75Hz 48" TV and a HTC Vive for my bday. Sadly, it's been nothing but a hassle. Coming here, I thought it to be a good idea to force my TV (given HDMI 2.0 specs, 600HZ rate, the works according to the box. Brand Procaster mod.# 48UNB700) to just give the damn 4k60 pic already. Soo ran cru.exe, also the high speed ati patch, but just didn't get above 40Hz. This was with a high speed 50€ hdmi cable --> "oh, it's a bandwidth thing" --> 3D Club DP-HDMI 2.0 adapter, onto "oh so 15gbps" 80€ HDMI 2.0 cable - which just gave a worse picture, blinking with mostly dark, loads of artefactsWhat video card do you have? Only the RX-series cards support HDMI 2.0 directly. For other cards, you need to use the DP-HDMI 2.0 adapter. The patch would not help with this. Make sure you are not using CRU or the patch with the adapter. If you're still getting artifacts, then either the adapter is faulty, or the cable is not as good as it claims. If you want to try CRU with HDMI 2.0, you need to add an HDMI support data block AND an HDMI 2.0 support data block in the extension block with the new preview version of CRU: https://www.monitortests.com/forum/Threa...preview-P2 (09-30-2016 11:20 AM)NickV Wrote: Giving insult to injury, as I had the Vive headset connected but not yet installed, cru.exe did 'something' to it, breaking SteamVR into a garbling crashing mess just to start with.CRU should not change anything that you didn't change, and even if something did change, you can run reset-all.exe and reboot to remove all EDID overrides. DDU also removes all EDID overrides, and CRU does nothing to the hardware, so something else is going on. I suggest looking through these articles: https://www.reddit.com/r/Vive/comments/4...nd_tricks/ https://support.steampowered.com/kb_arti...-SDZC-9326 https://developer.valvesoftware.com/wiki...leshooting |
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