Custom Resolution Utility (CRU)
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08-24-2013, 09:02 PM
Post: #248
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RE: Custom Resolution Utility (CRU)
(08-20-2013 09:10 AM)bertuslakkis Wrote: Detailed resolutions do add the new resolutions + refresh rate to the list, so they can be selected in windows / nvidia control panel (using GTX 580 in SLI). But as I stated if there are games where you don't have the option to select a refresh rate it just picks the lowest one (I think, not sure). If I put the same resolution + refresh rate in Standard resolutions it 'forces' the refresh rates in all instances.Did you try adding the highest refresh rates as detailed resolutions? I don't see why using detailed resolutions would affect other resolutions. There shouldn't be any refresh rates other than the ones you add. (08-20-2013 09:10 AM)bertuslakkis Wrote: So for me this would be the preferred method, however there's another thing about Standard resolution that makes this not the 'perfect' solution:That's an EDID limitation. You have to use detailed resolutions for higher refresh rates. (08-20-2013 09:10 AM)bertuslakkis Wrote: Another thing that might be completely unrelated to CRU is this: I've made a custom inf driver for my screens to force all lower resolutions to 100Hz (as a pre-solution until discovering CRU)That could be interfering with your ability to use detailed resolutions. Uninstall the monitor using the device manager. Then scan for hardware changes. The monitor should be listed as Generic PnP Monitor or Generic Non-PnP Monitor. Then use CRU to add the resolutions again. If the monitor is Non-PnP, download CRU 1.0.1 to edit it. (08-20-2013 09:10 AM)bertuslakkis Wrote: when I select resolutions that are not defined in CRU but in this inf, the GPU applies scaling even though this is disabled in NV CP (driver bug? I am in contact with NVIDIA support about this issue, edit: it seems they now 'know' of it and will further it to the driver developers).Usually GPU scaling will apply to any resolution that's not listed in the EDID regardless of that setting. |
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