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Windows 10 color/banding issue
09-08-2019, 10:56 AM (Last edited: 09-08-2019, 10:58 AM by fr4nk1sh)
Post: #1
Photo Windows 10 color/banding issue
Hello all!

First time trying to reach out here for some help so if I missed something let me know and I will do my best to share all you need to know to get my issues resolved.

So I've been trying to get my freesync to work properly any frames below 70 with freesync range set below that range will cause the screen to flicker so I made a custom profile in CRU 70 up to 144 and the flicker is gone but by mistake I realize when I then open up the game and flip the on off button on my monitor 2 times it suddenly displays WAY WAY sharper colors and for whatever reason I can not figure out why this is happening..

TLDR: mouse color have always been of looking really bland and is hard to distinguish from the rest of the game all of a sudden when I use CRU they look super sharp and the entire game looks more crisp so I was googling around and it appears there's some banding issue with windows 10?..
So now im wondering what exactly is CRU doing when you set a custom freesync range that changes the colouring of my game?.
Here are two images showing the difference, camera is not displaying accurate colors but it gives a ruff idea of the difference!
Picture 1 with the issue https://imgur.com/l2jY0gt
Picture 2 with it fixed https://imgur.com/zWYACl9

Monitor Samsung C27HG
GPU Rx 5700XT
OS BUILD ver: 18362.295
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09-09-2019, 02:23 PM
Post: #2
RE: Windows 10 color/banding issue
It's probably related to HDR. In the other thread, you said you added a FreeSync data block. You need to edit the existing data block, not add one. FreeSync 2 includes other information, probably for HDR. If you add a FreeSync data block instead of editing the existing one, that information isn't included.
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09-11-2019, 12:19 PM
Post: #3
RE: Windows 10 color/banding issue
(09-09-2019 02:23 PM)ToastyX Wrote:  It's probably related to HDR. In the other thread, you said you added a FreeSync data block. You need to edit the existing data block, not add one. FreeSync 2 includes other information, probably for HDR. If you add a FreeSync data block instead of editing the existing one, that information isn't included.

Hey, yeah that could defenitly be the reason for it, but i tried to add to the current profile block but then i suggested freesync range won't apply.
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