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Custom Resolution Utility (CRU)
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Today, 01:17 PM
Post: #9471
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RE: Custom Resolution Utility (CRU)
(Today 01:06 PM)ToastyX Wrote:(Yesterday 09:27 PM)Brando2681 Wrote: ToastyX,What is the issue? The issue is two fold: 1.) The game SWTOR stretches when I put it on 5120x1440 for my Samsung Odyssey monitor. 2.) I tried using the CRU option but it won't let me add the resolution 5120x1440 manually. |
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Today, 01:40 PM
Post: #9472
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RE: Custom Resolution Utility (CRU)
(Today 01:17 PM)Brando2681 Wrote: The issue is two fold:Isn't the G9 already 5120x1440? What do you mean it won't let you add the resolution? |
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Today, 07:18 PM
Post: #9473
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RE: Custom Resolution Utility (CRU)
(Today 01:05 PM)ToastyX Wrote:(Yesterday 10:41 PM)KalidhoS Wrote: Hello, new user here, hoping to find a solution to my problem...I haven't heard of that happening before. Using CRU should not break G-SYNC, so I'm not sure what the issue could be. Make sure the range limits are included and showing in the detailed resolution list in the main window, and make sure the range includes 165 Hz. Hi Toasty, thank you so much for your quick reply!!! I will include a screenshot of what CRU shows me, and as you can see I don't see my native resolution 2560x1440@165Hz anywhere, let alone in the detailed resolution list in the main window that you mentioned! Detailed resolution - main window I tried adding it manually but the only way it seems to be allowed is by using "the Exact Reduced" option, but seeing the pixel clock at 650,76 Mhz... I don't know is it too high? Pixel Clock as I said I'm not an expert by any means, all these numbers feel daunting to me and I'm afraid to mess something up and break something... Thanks again for any further help!! And Happy Holidays! |
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